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Is ctrl paint
Is ctrl paint











is ctrl paint

Monkey should then be wrapped in UV checkerboard texture. On the right side In Properties Editor->Tools, you should see texture "bob". Monkey should be pink to indicate no texture applied. Now Click on TEXTURE PAINT Tab on top screen. STEPS TO REPEAT TEXTURE BEING REMOVED on CTRL-Z UNDO OPERATION. You should see the UV Grid image wrapped on monkey at this point (LookDev or Render should be selected in the upper right of the 3D viewer). Inside Image Texture node, use drop down to select "Bob" UV grid image texture you just made in the UV editor.Ĭonnect Color Output of "Bob" IMAGE TEXTURE Node to the Surface Input of Material Output node. In Same Shader Node Editor, go to ADD->texture->Image Texture In the Shader Node Editor (bottom screen), click on BSDF node to select. Add Default Material ("+NEW") in the Add Material Slot. Go to Properties Editor-Materials Icon on the right side. When Menu Popup appears, Keep all defaults but select "UV grid" for Generated Type (This puts a checker board on the UVs on the left but does not affect the object yet). In UV editor Header, click "+ New" and name a new image texture. STEPS IN LOADING BASIC UV IMAGE TEXTURE ONTO SUZANNE MONKEYĬlick on UV editing tab (default unwrap is good, so do not unwrap) During crash, the Entire program shuts down and closes instantly. It is not every time, but it has occurred more than twice when repeating the steps below so it warrants reporting. Note: Program crashed sometimes during this exact process. Undoing a Paint operation in Texture Paint Editor using (CTRL-Z) on a given texture results in removal of texture (object goes pink) and requires a multiple step workaround to get texture back.













Is ctrl paint